Unfortunately this project – a promotional brochure for a furniture restorer – died in the making… which is a real shame. I loved how it was coming along, and I respected the heck out of Marco and his amazing craftsmanship. The shop in Queens was a wonderland of tools and in-progress work. Marco is still in business, but now out in Nassau County, Long Island, instead of Queens, NY as can be seen in the copy.
As a side note, every color in the palette of this brochure was inspired by the things in Marco’s studio.
MoMath opened a new exhibit this morning – the idea of which is to enter the parameters of a basketball shot into a ball-throwing robot and allows you to try your hand at trying to replicate the shot yourself at a basket placed next to the bot’s. A computer analyses both shots – allowing you to change what you did on both your shot and the bot’s to try to correct for a miss.
The task for me was to create the logo, marketing graphics, and directional graphics (for the Ball Bot).
I’ve played with the Bot. It’s a heck of a lot of fun. I mean, it’s a robot that shoots basketballs… what’s not to like about that?
MoMath likes to celebrate the solstices with math-related events in the plaza just north of the Flatiron Building. This year I was tasked with designing a sundial (along with our Chief Educator and Associate Director as technical consultants) wherein a person would stand as the gnomon and cast a shadow telling the time of day. It became a 15′ x 15′ vinyl mat which was deployed in the plaza on the Summer Solstice for people to interact with and enjoy.
Fist customer of the day:
People were encouraged to leave a sticker with a message on it. This was at the beginning of lunch:
MoMath has an upcoming games night (mostly board games with mathematical credibility) and needed a logo for web and other promotional materials.
The pivot point on the Q was a play on the name of the event, with the playing piece balancing out the design.
The designs below were created for an exhibit at the National Museum of Mathematics called “Robot Swarm,” which explores the algorithms that describe the swarming behavior of animals such as birds and insect. A video and article appearing on The Verge regarding the exhibit appears here.
These were concept designs for the logo. I’d originally been going for a “Wall-E” style design, but after speaking with the Chief of Design (Exhibit Designer) and seeing the chassis for the actual robots, I decided that a concept that was more informed by that movie’s love interest “EVE” was far more appropriate.
This was produced as a sign that was hung on the draping that surrounded the build.
The schematic for the window display appearing in the Museum’s shop: Additions.
This design was used as both the signage above the exhibit, and as the banner above the digital controls – below which appears the graphics describing the five swarming behaviors available to the museum patron to interact with (the yellow dot represents the patron).
I was recently invited to be a guest blogger by BitTorrent to talk about their Sync application/service. And here’s the link: